KGC Scripts Library
Last Update: 6/07/2009
You’ll find many useful scripts here. These scripts written by TOMY of KGC. TOMY’s scripts are noted for their professionally clean coding, innovative features, update frequency, and ease of use. Though the English release of RPG Maker VX is still relatively new, many of these scripts are highly advanced and they all work together with complimentary precision.
The scripts you’ll find here are translated or in the process of being translated by Mr.Anonymous(me) and some by Touchfuzzy. Also it is of importance to note that I’m actually building onto some of these scripts by adding extended functionality that is not present in the original Japanese releases. This should be treated as a constant work-in-progress project, as each day new scripts and areas of scripts will be translated.
It’s also notable that these scripts are fully compatible with each other. However, there is an order in which they align due to overwritten methods. Please consult the demo’s script layout or the script index below if you’re using two or more of these scripts in a project, and are experiencing a lack of functionality-related issues or errors.
KGC Website Link
http://ytomy.sakura.ne.jp/
- KGC_MapLightening
- KGC_LimitBreak
- KGC_InterfaceForWin32API
- KGC_FileEncryption2
- KGC_CompressSaveFile
- KGC_ScreenCapture
- KGC_ChangeSystemTerms
- KGC_DrawFormatText
- KGC_BitmapExtension
- KGC_HelpExtension
- KGC_FrameShadowText
- KGC_MathReinforce
- KGC_OldEventCommands
- KGC_ContinueBGM
- KCG_CustomMenuCommand
- KGC_CursorAnimation
- KGC_PlaceMission (Incomplete, Disabled)
- KGC_TitleDirection
- KGC_SpecialTransition
- KGC_EnemyGuide
- KGC_Outline
- KGC_BattleDifficulty
- KGC_VariableExpGold
- KGC_ForceStopVictoryME
- KGC_AdjustBattleWait
- KGC_DayNight
- KGC_LargeParty
- KGC_TilesetExtension
- KGC_Dash_8DirMove
- KGC_MiniMap
- KGC_CategorizeItem
- KGC_AddEquipmentOptions
- KGC_ExtendedEquipScene
- KGC_EquipExtension
- KGC_UsableEquipment
- KGC_ComposeItem
- KGC_CategorizeSkill
- KGC_HiddenSkill
- KGC_ReproduceFunctions
- KGC_EquipLearnSkill
- KGC_SkillCPSystem
- KGC_PassiveSkill
- KGC_DelaySkill
- KGC_OverDrive
- KGC_Steal
- KGC_MPCostAlter
- KGC_SlipDamageExtension
- KGC_TargetExtension
- KGC_Counter
- KGC_RateDamage
- KGC_GuardRecover
- KGC_CooperationSkill
- KGC_StateLearnSkill
- KGC_ReverseDamage
- KGC_DistributeParameter
- KGC_ClassDetailSetting (Incomplete, Disabled)
- KGC_DetailedBareHands
- KGC_SetAttackElement
- KGC_SeparationCommand
- KGC_OnScreenStatus
- KGC_BattleCount
- KGC_ExtraDropItem
- Total: 61
Current Demo Release
Personal Notes
After 9 months without an update, it’s about time I did this.
Filed under: Translated Scripts | Tagged: KGC



By any chance will there be a summoning script fro VX coming in the future, If not do you know if anyone has made one for VX
umm i think the download link is broken because its not opening
Your link for the “CategorizeItem” script actually links to the “ComposeItem” script.